Kirino 的游戏宝藏
← Back to issue 022
New game brief

Alice Nation

Card-exploration narrative Alice Nation by Hanamiriro, published by 2P Games; on Steam 2026-10-15 (app 3755350), about the $8 tier; Steam ~98% positive (300+ reviews). Sources: Steam, PixMofu, indienova, player-review roundups.

Saved articles ↗
Alice Nation soft-hued town
  • Feel: Drag action and item cards onto places or characters—explore, talk, puzzle, and fight by stacking cards. Soft, hard, and stealth routes often share a stage.
  • Story: Alice is trapped in a card-built “Other Side.” On the surface a fairy-tale town hunt for home; mid-game peels into trauma and uneasy truth.
  • Hook: Tabletop RPG drag-play, dice checks, and multi-solutions packed into a solo adventure. Going full violence raises Cruelty and turns guards hostile.
  • Look & sound: Hand-painted pastel fairy-tale look—soft town hues on the store page mix with purple-tinged boards and red-forest shadows.
  • Mood: Sweet first, heavy later. Many buy it to unwind, then get stunned by the depressive turn.
  • Polish: Steam ~98% positive (300+ reviews). Post-launch patches fixed text, healing, and more; fully playable with a mouse.
  • Length & value: About the $8 tier. Main path a few hours; all endings around ten. Community generally calls it worth it.
  • Scope: Card exploration and relationship lines in the Other Side town only—no big-map action; one solo narrative track.
  • Similar: Tabletop feel near Inscryption; fairy-tale shell with a heavy core closer to Little Misfortune.
Alice Nation purple-tinged board
Alice Nation red-forest shadows

Steam store page

—— Seinorin

Sign in to keep your reading history.

View your likes and saved articles across devices.

Sign in