Kirino 的游戏宝藏
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New game brief

Beat, Heart, Beat

Rhythm action-platformer Beat, Heart, Beat (Beat, Heart, Beat) from developer/publisher The Wacy; Early Access 2026-10-09 (Steam 3239360), about $8.99 / ¥36. Puppet Peccori slashes notes on the beat through a crumbling Psyche toward a withering Heart—midwest emo rock meets mixed-media stages.

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Beat, Heart, Beat cover
  • Feel: Your character auto-runs forward; you only slash left, up, or down on the beat. Enemies are notes—hit them right and you bounce into air combos.
  • Story: Puppet Peccori hunts a withering Heart inside a crumbling Psyche, meeting odd companions along the way. Absurdist, not preachy.
  • Hook: Midwest emo rock fused with rhythm platforming—levels read more like charts you play than rooms you clear.
  • Look & sound: 2D characters, 3D scenes, collage and live-action mixed together, plus an original alt-rock score the screen moves with.
  • Mood: Loud colors, weird cast, unease and melancholy underneath—like an emo album cover that came alive.
  • Polish: Early Access; story is about 30% in. Feel and the editor core already play; a few stretches get too decorative and distract.
  • Length & value: Story on normal is a bit over an hour, plus hard charts, Heartless challenges, and Workshop. About $8.99 / ¥36 on Steam.
  • Scope: Small team ships playable rhythm stages and a Workshop first; full five-chapter story and progression wait ~a year for 1.0.
  • Similar: Rhythm Dungeon, Just Shapes & Beats, and other rhythm-action games that turn fighting into charting.
Beat, Heart, Beat screenshot
Beat, Heart, Beat screenshot

Steam store page

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