
- Feel: Your character auto-runs forward; you only slash left, up, or down on the beat. Enemies are notes—hit them right and you bounce into air combos.
- Story: Puppet Peccori hunts a withering Heart inside a crumbling Psyche, meeting odd companions along the way. Absurdist, not preachy.
- Hook: Midwest emo rock fused with rhythm platforming—levels read more like charts you play than rooms you clear.
- Look & sound: 2D characters, 3D scenes, collage and live-action mixed together, plus an original alt-rock score the screen moves with.
- Mood: Loud colors, weird cast, unease and melancholy underneath—like an emo album cover that came alive.
- Polish: Early Access; story is about 30% in. Feel and the editor core already play; a few stretches get too decorative and distract.
- Length & value: Story on normal is a bit over an hour, plus hard charts, Heartless challenges, and Workshop. About $8.99 / ¥36 on Steam.
- Scope: Small team ships playable rhythm stages and a Workshop first; full five-chapter story and progression wait ~a year for 1.0.
- Similar: Rhythm Dungeon, Just Shapes & Beats, and other rhythm-action games that turn fighting into charting.

