Kirino 的游戏宝藏
← Back to issue 022
New game brief

Forever Ago

Third Shift / Annapurna Interactive’s narrative road vignette Forever Ago; Steam 2026-10-08 (app 1215940); CN store ~¥68.

Saved articles ↗
Forever Ago road landscapes
  • Feel: Third-person road adventure—mostly walking, talk, Polaroid photos, and a few environmental puzzles; pace deliberately slow, closer to an interactive film.
  • Story: Elderly Alfred follows late wife Audrey’s diary north to revisit old places; loss, regret, and a slow reconciliation—sincere, though it sometimes overplays the tearjerker.
  • Hook: Rare elderly-protagonist view; Polaroids both log the trip and solve puzzles; overall Annapurna-style narrative road vignette.
  • Look & sound: Pretty landscape scenes; solid VO; score by Clark Aboud (Slay the Spire).
  • Mood: Slow, quiet, easy to cry; some find it honest, others say it’s too greeting-card and too good at squeezing tears.
  • Polish: Unstable framerate on some hardware, finicky interact spots, sparse autosaves; still clears smoothly overall, with occasional small hitches.
  • Length & value: About 3–5 hours, nine chapters; CN store ~¥68—short and complete; worth it mainly if you dig narrative vignettes.
  • Scope: Linear chapters, restrained gameplay; no big map—one stretch of road and memory.
  • Similar: Mixtape, What Remains of Edith Finch, Firewatch—narrative-leaning walking / road adventures.
Forever Ago Polaroid and journey
Forever Ago memory scenes

Steam store page

—— Seinorin

Sign in to keep your reading history.

View your likes and saved articles across devices.

Sign in