Kirino 的游戏宝藏
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New game brief

ASPIS

First-person Soviet institute narrative horror ASPIS from Dream Wire Games; launched 2026-10-23 (app 3129420); layered-reality puzzles and scarce resources; about fifteen dollars.

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ASPIS institute scene
  • Feel: First-person institute—search rooms, read files, solve puzzles; limited ammo means shoot or melee, and guards force you to run and hide.
  • Story: 1987 Soviet Union. Engineer Andrei plugs into a history-predicting experiment to see his wife and daughter lost in a disaster—and wakes in a layered world the system opened.
  • Hook: Everyday Soviet spaces stacked with layered reality; carry energy with the PEP-01, open astral windows, and find tools across layers to puzzle through.
  • Look & sound: Sets built from real Soviet institute and factory photos; lights, ambience, and anomaly FX slowly twist familiar rooms.
  • Mood: Less jump scare, more “everything slightly wrong,” plus the obsession to see family again.
  • Polish: Solo-dev for nearly six years; demo-stage performance is stable, but UI, animation, and some VO still rough—full-release player scores still stacking up.
  • Length & value: Full story to the ending has one choice and two endings; about fifteen dollars now—narrative horror suited to one sitting clear.
  • Scope: Solo; one main line plus exploration and chases—not a big open-world map.
  • Similar: If you like SOMA or Chernobyl-flavored oppressive sci-fi exploration, this should click.
ASPIS layers and puzzles
ASPIS mood and environment

Steam store page

—— Seinorin

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