
- Feel: First-person asylum survival—loot, fight, puzzle, hide; the mic hears breath, whispers, screams—sound is tool and liability; mic-off still clears.
- Story: 1977, Henry Gray wakes in a psych-ward bathtub; the blood isn't his; the hospital is a trap; past tragedy blurs reality and hallucination.
- Hook: Real voice plugged into horror—hold breath to hide, scream to bait, talk to open gaps; voice itself is the survival rule.
- Look & sound: Realistic corridors and labs, '90s survival-horror flavor; audio and visuals squeeze the mood; French reviews noted immersion.
- Mood: Blood, trauma, hallucination—adult psychological horror; for players who can take heavy content, not light jump-scare seekers.
- Polish: Steam 2026-10-14, CN ¥65; Very Positive ~92% (~163 reviews); achievements + controller; French review noted occasional exploration hitch and some frustrating fights.
- Length & value: About a three-hour short; sixty-odd yuan for one evening; EU/US saw even lower launch discounts.
- Scope: Locked on the asylum and a few places in Henry's memory—puzzle, fight, piece the truth; no giant open world.
- Similar: Asylum-escape vibe like Outlast; live-voice play recalls Phasmophobia; old-school survival feel nods early Resident Evil.


—— Seinorin